1.0.0
- Routing buckets (
Config.Scenes.separateBuckets, on by default): a scene belongs to the bucket it was placed in. Players only receive the scenes of their bucket and get the new set within about 2 seconds after their bucket changes. Scenes in another bucket cannot be moved from here, and/scenepurgeonly clears the admin's bucket. Database migration 2 adds thebucketcolumn (existing scenes: bucket 0). See INSTALLATION "Updating from 0.x". - Blocked words (
Config.Moderation.blockedWords): matched anywhere in the text, ignoring case and Turkish capitals. The editor refuses before sending; the server checks every create and edit. - Who placed it (
Config.Features.OwnerInfo): admins aiming the laser at a scene see the owner's name, identifier and how long ago it was placed. The newscenes:inforequest answers admins only.


